Cast
Characters, props, backgrounds, voices, loops, references, and generated media live as reusable cast members.
AInimation Studio
Cast members, stage, score, scripts, sound, and video in one authoring surface. Describe the behavior you want; the AI turns it into editable assets, timing, prompts, and production logic.
Characters, props, backgrounds, voices, loops, references, and generated media live as reusable cast members.
Compose scenes visually, place generated actors, control camera, lighting, motion paths, and continuity rules.
Time-based channels organize shots, dialogue, music cues, transitions, behaviors, and AI generation passes.
Write behaviors in natural language or code. The assistant drafts, explains, tests, and keeps them editable.
Every generation becomes a cast member with memory, variants, voice, usage history, and export metadata.
Prompt for what objects do over time: react, loop, speak, transform, branch, collide, wait, and transition.
The AI reads timing, channels, dependencies, and scene context before creating images, video, music, or voice.
No hidden magic blob: export project briefs, JSON, prompts, timing maps, assets, and behavior notes.
This first prototype turns a story seed into cast members, staged moments, a score, AI behaviors, media prompts, and exportable briefs.